spt techniques
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Required Techniques
Each individual weapon (such as rapier and dagger), or stage combat style (such as unarmed) requires that the student be tested in several required techniques. These techniques have been carefully chosen to make sure the performer receives a well-rounded approach to each style. It also insures that a test judge, or adjudicator, sees enough techniques on the test day to be able to fairly decide who has passed the SPT. It is up to the teacher of the class to instruct the students in all of these basic techniques, and then link them into a fight sequence. This becomes the test fight, which all students learn.

Each teacher creates a unique piece of fight choreography for the students to learn. There is no "national standard" fight test. The standard is in the list of required techniques, which all students must master.

Below are the required techniques for each weapon style the SAFD currently recognizes.

Minimum compulsory techniques for the Actor/Combatant Skills Proficiency Fight Test: (2001)

  1. Rapier & Dagger
      Attacks:
      Rapier attacks in all lines [high, low, inside, & outside] (per combatant): Two Cuts, Two Thrusts, One Punto Reverso.
      Two Dagger Attacks in different lines (per combatant): One Cut, One Thrust
      One Feint Attack
      One Kill or non-debilitating Wound
      Two of Three Slashing Attacks (with either weapon): Horizontal cut across head (duck), Horizontal cut across the mid-line (stomach, back or side) with avoidance, Diagonal swipe (ascending or descending) with avoidance
      Two of Three Prise de Fer (with either weapon): Croisé, Bind, Envelopment
      One of Three Attacks on the Blade (with either weapon): Beat, Press, Glissade
      Two of Four Point Work Techniques (per combatant): Deception of Parry, Coupé, Doublé, and Disengage
      One Corps-à-corps (per fight)
      One Disarm: (per fight)
      One Moulinet (per combatant)

      Defense:
      Rapier parries in all lines (per combatant). These may include: Opposition Parry, Circular Parry, Beat Parry, Reinforced Parry, Hanging Parry and Yield Parry
      Dagger parries in two lines (per combatant). These may be Opposition or Beat Parries (one across the body)
      Three of Four Double Fence Parries (per combatant): Cross Parry, Dagger Reinforced Parry, Parallel Parry, and Transfer/Replace Parry

      Footwork:
      Linear Techniques: advance, retreat, pass forward, pass back, lunge
      Either One Circular Sequence on the floor or One Volte
      One Off-Line sequence (traverse, thwart, etc.)

  2. Single Sword
      Attacks:
      Attacks in all lines [high, low, inside, & outside] (per combatant): Two Cuts, Two Thrusts - one Punto Reverso
      One Feint Attack
      One Kill or non-debilitating Wound
      Two of Three Slashing Attacks: Horizontal cut across head (duck), Horizontal cut across the mid-line (stomach, back or side) with avoidance, Diagonal swipe (ascending or descending) with avoidance
      Two of Three Prise de Fer: Croisé, Bind and Envelopment
      Two of Three Attacks on the Blade: Beat, Press, Glissade
      Two of Four Point Work Techniques (per combatant): Deception of Parry, Coupé, Doublé, and Disengage
      One Corps-a-corps (per fight)
      One Disarm (per fight)
      One Moulinet (per combatant)

      Defense:
      Rapier parries in all lines (per combatant). These may include: Opposition Parry, Circular Parry, Beat Parry, Reinforced Parry, Hanging Parry and Yield Parry

      Free Hand Techniques:
      Two of Six techniques (per combatant): Grasp of partner's sword arm, Grasp of partner's blade, Two Parries with the hand (one across the body), Attack (i.e. punch, slap or backhand), Double hand sword techniques, Switch sword to free hand and fight.

      Footwork:
      Linear Techniques: advance, retreat, pass forward, pass back, patinando and lunge
      Either One Circular Sequence on the floor or One Volte
      One Off-Line line sequence (traverse, thwart, etc.)
      One Running Attack
  3. Small Sword
      Attacks:
      Attacks in all lines [high, low, inside, & outside] (per combatant)
      One Feint Attack
      One Change beat
      One of Three Slashing Attacks: Horizontal cut across head (duck), Horizontal cut across the mid-line (stomach, back or side) with avoidance, Diagonal swipe (ascending or descending) with avoidance
      Three Prise de Fer: Croisé, Bind and Envelopment
      Three Attacks on the Blade: Beat, Press, and Glissade
      Four Point Work Techniques: Deception of Parry, Coupé, Doublé, and Disengage
      One Corps-a-corps (per fight)
      One Disarm (per fight)

      Defense:
      Parries in all lines (per combatant).
      One Circular Parry
      One Yield Parry
      One Parry with the hand (per combatant)

      Footwork:
      Linear Techniques: advance, retreat, pass forward, pass back, balestra and lunge.
      One Circular Sequence on the floor
      One Demi Volte or Grand Volte

  4. Unarmed
      Attacks:
      Three Punches (one contact, two non-contact per combatant): These may include the Cross, Hammer, Hook, Jab, Rabbit, Roundhouse, Straight or Uppercut
      One Stomach Punch
      One Slap
      One Elbow Attack
      One Kick (per combatant): This may include an Ax Kick, Back Kick, Crescent Kick, Front Kick, Heel Hook, Roundhouse Kick, Side Kick, or a Snap Kick
      One Knee Attack

      Defense:
      One Block -either punch or kick (per combatant): These may include a Forearm Block, Open Hand Block, Wing Block and X/Cross Block

        Floor Work:
        One Fall or Roll (per combatant)

        Grappling:
        One Strangle/Choke hold
        One Hair Pull
        One Throw or Flip

        Knap Techniques:
        Two Knap Techniques (per combatant): These may include a Cage Knap, Clap Knap, Partnered/Shared Knap, Self/Body Knap or Slip-Hand Knap.

    • Broadsword
        Attacks:
        Attacks in all lines [high, low, inside, & outside] (per combatant): Two Cuts, Two Thrusts
        One Bind
        One Pommel or attempted Pommel Attack
        Two of Three Slashing Attacks: Horizontal cut across head (duck), Horizontal cut across the mid-line (stomach, back or side) with avoidance, Diagonal slash (ascending or descending) with avoidance
        One Corps-à-corps (per fight)
        One Moulinet (per combatant)

        Defense:
        Parries in all lines (per combatant). These should include: Opposition Parry, Beat Parry, Reinforced Parry, and Hanging Parry

        Footwork:
        Linear Techniques: pass forward and pass back
        Either One Circular Sequence on the floor or One Volte
        One off-line line sequence (traverse, thwart, etc.)
        One Running Attack

    • Quarterstaff
        Attacks:
        Short Form attacks in all lines [high, low, inside & outside] (per combatant)
        Long Form attacks in all lines (per combatant)
        One Thrusting Attack (with fore or butt end)
        One Bind (with fore or butt end)
        One Contact Strike
        One Non-Contact Strike to the head or face
        One Feint Attack
        Two of Four Slashing Attacks: Horizontal cut across head (duck), Horizontal cut across the mid-line (stomach, back or side) with avoidance, Diagonal swipe (ascending or descending) with avoidance, Horizontal cut under the feet (jumping up or back to avoid)
        Moulinet (One 360 degree Moulinet)
        One Disarm (per fight)

        Defense:
        Parries in all lines in both Long and Short Form (per combatant).

        Footwork:
        Linear Techniques: pass forward and pass back
        Either One Circular Sequence on the floor or One Volte
        One off-line line sequence (traverse, thwart, etc.)

    • Broadsword and Shield
        Attacks:
        Sword attacks in all lines [high, low, inside, & outside] (per combatant): Two Cuts, Two Thrusts
        One attempted (non contact) attack with shield (per combatant)
        One Bind
        Three Slashing Attacks (with either weapon): Horizontal cut across head (duck), Horizontal cut across the mid-line (stomach, back or side) with avoidance, Diagonal swipe (ascending or descending) with avoidance
        One Moulinet (per combatant)

        Defense:
        Sword parries in low and mid lines. These may include: Opposition Parry, Beat Parry, Reinforced Parry, Hanging Parry and Yield Parry
        Shield parries in high and mid lines. These may be Opposition, Beat, Flat or Edge Parries (one across the body)
        One of Three Joined Parries (per combatant): Shield Reinforced Parry, Parallel Parry, and Transfer/Replace Parry

        Footwork:
        Linear Techniques: (such as a pass forward, pass back or lunge)
        One Off-Line line sequence (such as a traverse, thwart, cross or slip)
        One Running Attack

    • Knife
        Attacks:
        Attacks in all lines: [high, low, inside, outside] Two Cuts, Two Thrusts (per combatant)
        One Feint Attack
        One Pommel/Butt or attempted Pommel/Butt Attack
        One Kill or non-debilitating Wound
        Two of Three Slashing Attacks: Horizontal swipe across head (duck), Horizontal swipe across the mid-line (stomach, back or side) with avoidance, Diagonal swipe (ascending or descending) with avoidance
        Two of Three Controlling/Checking Techniques: Transport, Bind and Envelopment
        One Corps-a-corps (per fight)
        One Disarm (per fight)

        Defense:
        Counter Attacks (cut or thrust) in all lines [high, low, inside, outside] (per combatant).
        Blocks/Parries in all lines [high, low, inside, outside] (per combatant). These may be opposition, deflection or redirection techniques and may include: Opposition Block/Parry, Circular Block/Parry, Parallel Block/Parry or Replacement Block/Parry

        Locks and Holds:
        One of Four techniques (per combatant): A lock or trap of the opposing knife hand or arm with the blade; A lock or trap of the opposing knife hand or arm with the free hand; A lock, trap or hold made with both hands/arms; A lock, trap or hold made against the body of the opponent.

        Free Hand Techniques:
        One of Two techniques (per combatant): Attack (i.e. punch, slap or backhand), Switch knife to free hand and fight (per combatant)
        One Knapped attack

        Knife Hand Techniques:
        Grip reversal [overhand to underhand or vice versa] (One per fight)

        Footwork:
        Linear Techniques: (such as an advance, retreat, pass forward or pass back)
        One Off-Line line sequence (such as a traverse, thwart, cross or slip)